
Terraria is a 2D scrolling game slightly similar to the more popular Minecraft. It’s not very well-known compared to other games like the Legend of Zelda franchise or the Mario series, but it’s still pretty popular, with its peak amount of players being 486,918.
Terraria is a vast game, with over 6000 items and more than 500 monsters and critters to discover. A world can range from 4200 blocks to 8400 blocks in width, with the main character being two by three blocks in size. Sure, it’s not infinite, but it’s big.
There are four modes you can play in Terraria: Journey, Classic, Mediumcore, and Hardcore. What happens when starting a world or character depends on what mode the character/world is on. For example, in Journey mode, you get several powers, including changing the weather and time, setting the amount mobs and critters spawn, and multiple other settings. You can also set on Godmode, where you can’t take any damage or die.
The world starts as a completely wild place, without any buildings except for rare underground cabins. There isn’t much of a main objective, but it is pretty much your main goal to build a house when you start if you don’t want to die. Of course, this isn’t completely necessary in Journey mode, but you still can if you want to.
Terraria is an open-world game, so you’re free to explore and build without a complete storyline. Of course, there is a line of bosses and a way to get into a harder version of the game (appropriately named Hardmode), but it isn’t completely necessary to do.
There’s thousands of ways to make your world and character unique in Terraria, and we couldn’t possibly explore them all in a simple blog post. There will probably be more posts on Terraria here, but this is the end of this one.
Go out there and find what you want to do in Terraria!


Comments
One response to “Terraria – A Review”
Super cool! 🤩